The Debate: SBMM in Call of Duty – A Blessing or a Curse?
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Skill-Based Matchmaking (SBMM) in Call of Duty has long been a topic of debate among players. The concept itself is simple: players are matched with others of similar skill levels based on various performance metrics. On the surface, this sounds great—after all, it’s nice to play against people who challenge you rather than constantly stomp on players who are not as skilled. However, SBMM has a divisive effect on the community, with many players voicing both support and opposition to the system.
For supporters, SBMM is a fair way to ensure that players of all skill levels can enjoy the game. They argue that it eliminates the frustration of being placed in matches where the skill disparity is too large, creating an experience where each match feels like a true test of one’s abilities. Players can continually improve without feeling outmatched or being forced to play against opponents who have been playing for years.
On the other hand, detractors of SBMM argue that it detracts from the enjoyment of the game, particularly for experienced or high-skilled players. Instead of playing in a casual, fun atmosphere, high-level players often find themselves in lobbies where every match feels like a competitive tournament. This can result in longer queue times, as the game must match players with similar skills. For casual players, the intense matches might feel like a grind rather than fun, and some may even feel discouraged.
Some players also point out that SBMM can create an experience that feels like artificial difficulty. Instead of the organic challenges that arise in team-based play, players may feel like they are always fighting against opponents who play in a hyper-competitive style. Ultimately, SBMM forces players into a particular type of gaming experience, and whether that’s a positive or negative change depends on your playstyle.